HomeStore

Part the Waterveil 80/274 (Battle for Zendikar)

Part the Waterveil 80/274 (Battle for Zendikar)

Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
$1.66
Part the Waterveil 80/274 (Battle for Zendikar)
$1.66

Product Information

Shipping & Returns

Description

Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)