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Master of Winds 68/280 (Zendikar Rising)

Master of Winds 68/280 (Zendikar Rising)

Flying When this creature enters, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn.
$1.04
Master of Winds 68/280 (Zendikar Rising)
$1.04

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Flying When this creature enters, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn.